A Brief History of Vocal Synthesis

December 10th, 2025

Voice-OverMusicSound Design

From Hatsune Miku to Microsoft Sam to the IBM 7094, computers have been speaking since 1961. Learn about the different forms of vocal synthesis, how they are integrated, and how they are created!

Learn more →

Trope-ing and Falling: Avoiding Cliches in Worldbuilding

November 17th, 2025

Miscellaneous

How do you avoid tropes within video game design from a visual art perspective? You can avoid them, or weaponize and make tropes into satire. Pick a genre, then try to do something you haven’t seen before, and if you end up doing something trope-y, you’ll need to be conscious abo...

Learn more →

Asians in Animation: Working with Sound, Music, and Voice-Over

September 10th, 2025

AnimationProductionSound DesignVoice-OverMusic

In June, our audio production studio had the amazing opportunity to speak on a panel with Kenny Adrian to the Asians in Animation community, a non-profit organization dedicated to the celebration and support of the Asian animation community. Hosted by Michelle Marakasherry of AIA...

Learn more →

Broadway Blues: A New Musical Theater Film

May 30th, 2025

FilmMusicalMusicProduction

In a world full of indie game developments, feature films, and podcasts, there are rare occasions when the Wavyrn studio gets to dabble in other artistic mediums. But one short film happened to involve a rather fun twist: a musical theatre number! Broadway Blues is a student a...

Learn more →

Behind the Dialogue: Writing Delta Emblock’s Voice Lines for Resurgence of the Storm

January 3rd, 2025

MOBAVideo GameVoice-Over

I’m Subsourian, admin of the Starcraft Wiki, and I wrote and helped direct Delta’s lines for Resurgence of the Storm.

Delta Emblock is a more obscure character, hailing from the Ghost Academy manga as one of the psionic trainees that trained alongside Nova. Her thing is a stron...

Learn more →